/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 * 
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 * 
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package com.l2emu.gameserver.network.serverpackets;

import javolution.util.FastList;

import com.l2emu.gameserver.instancemanager.CastleManorManager.SeedProduction;
import com.l2emu.gameserver.model.L2Manor;

/**
 * format(packet 0xFE)
 * ch ddd [dddddcdcd]
 * c  - id
 * h  - sub id
 *
 * d  - manor id
 * d
 * d  - size
 *
 * [
 * d  - seed id
 * d  - left to buy
 * d  - started amount
 * d  - sell price
 * d  - seed level
 * c
 * d  - reward 1 id
 * c
 * d  - reward 2 id
 * ]
 *
 * @author l3x
 */
public class ExShowSeedInfo extends L2GameServerPacket {
	private static final String _S__FE_1C_EXSHOWSEEDINFO = "[S] FE:23 ExShowSeedInfo";
    private FastList<SeedProduction> _seeds;
    private int _manorId;

    public ExShowSeedInfo(int manorId, FastList<SeedProduction> seeds)
    {
        _manorId = manorId;
        _seeds = seeds;
        if (_seeds == null)
        {
            _seeds = new FastList<SeedProduction>();
        }
    }

    @Override
    protected void writeImpl()
    {
        writeC(0xFE); // Id
        writeH(0x23); // SubId
        writeC(0);
        writeD(_manorId); // Manor ID
        writeD(0);
        writeD(_seeds.size());
        for (SeedProduction seed : _seeds)
        {
        	 writeD(seed.getId()); // Seed id
             writeQ(seed.getCanProduce()); // Left to buy
             writeQ(seed.getStartProduce()); // Started amount
             writeQ(seed.getPrice());        // Sell Price
             writeD(L2Manor.getInstance().getSeedLevel(seed.getId())); // Seed Level
             writeC(1); // reward 1 Type
             writeD(L2Manor.getInstance().getRewardItemBySeed(seed.getId(),1)); // Reward 1 Type Item Id
             writeC(1); // reward 2 Type
             writeD(L2Manor.getInstance().getRewardItemBySeed(seed.getId(),2)); // Reward 2 Type Item Id
        }
    }

    @Override
    public String getType()
    {
        return _S__FE_1C_EXSHOWSEEDINFO;
    }
}
